/*
 * This file is part of LiquidBounce (https://github.com/CCBlueX/LiquidBounce)
 *
 * Copyright (c) 2015 - 2025 CCBlueX
 *
 * LiquidBounce is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * LiquidBounce is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with LiquidBounce. If not, see <https://www.gnu.org/licenses/>.
 */
package net.ccbluex.liquidbounce.features.module.modules.player.nofall.modes

import net.ccbluex.liquidbounce.event.events.PacketEvent
import net.ccbluex.liquidbounce.event.handler
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket

/**
 * @anticheat Verus
 * @anticheatVersion b3896
 * @testedOn eu.loyisa.cn
 */
internal object NoFallVerus : NoFallMode("Verus") {
    val packetHandler = handler<PacketEvent> {
        val packet = it.packet
        if (packet is PlayerMoveC2SPacket && player.fallDistance > 3.35) {
            packet.onGround = true
            player.fallDistance = 0.0
            player.velocity.y = 0.0
        }
    }
}
